5.7±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence406 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana2
Mana rocks2
Mana dorks1
Land ramp8
Other acceleration1
Treasure generators1
Commander Draw Engine+10ⓘ
Draw engines8
Cantrips & burst draw2
Recursion5
Value engines5
Artifact/enchantment removal2
Spot removal7
Graveyard hate1
Board wipes1
Stax & hate1
Edict effects1
Protection2
Mana Acceleration+2ⓘ
Dual & shock lands9
+6
+6
+6
+4
+4
+4
+4
+4
+4
Premium utility lands4
+5
+5
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands3
+5
+5
+4
Combat Damage Synergy+25ⓘ
Synergy pieces28
Win conditions1
Combat threats1
Sacrifice outlets3
Drain effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3
0.7 above Bracket 2 ceiling (5)
1.3 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)24 cards
This deck generates and leverages a wide board of creature tokens.
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Lifegain18 cards
18 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Legends Matter14 cards
14 legendary synergies. Legends in the deck grow stronger together.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History1 snapshot
Grade
Power5.5→5.7+0.2
BracketB3→B3
Vectors
Velocity
63→66
+3
Consistency
56→71
+15
Interaction
60→63
+3
Efficiency
85→85
—
Lethality
93→93
—
Card Changes
Added (2)
Removed (1)