Commander
3.5±0.45
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence(196 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Land ramp3
Other acceleration2
Other1
Draw engines1
Cantrips & burst draw3
Recursion1
Value engines1
Spot removal7
Board wipes3
Stax & hate1
Two-Color Mana Base (no fixing needed)+26ⓘ
Dual & shock lands1
Utility lands2
Taplands6
Combat Damage Synergy: token package, 7 extra combats, 2 haste enablers, 1 evasion enabler, 12 damage multipliers+25ⓘ
3 Combo Families (3 lines, Consistency: 28%)+22ⓘ
Combo pieces4
Synergy pieces12
Win conditions10
Combat threats4
Extra turns1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Threats94Mana base75Interaction71
0.5 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Voltron13 cards
13 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.