Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(395 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks3
Mana dorks1
Land ramp4
Other acceleration1
Treasure generators2
Tutors3
Draw engines3
Cantrips & burst draw6
Recursion2
Value engines1
Counterspells1
Spot removal10
Graveyard hate2
Board wipes2
Stax & hate1
Protection2
Two-Color Powerhouse Lands (3)+10ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands1
Utility lands11
Taplands5
1 Combo(s) Detected (Consistency: 75%)+21ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces3
Synergy pieces9
Win conditions1
Combat threats1
Drain effects4
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats87Mana base86Interaction75
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Lifegain35 cards
35 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifedrain15 cards
15 lifedrain effects. Drain opponents' life while gaining your own.