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HomeExplore decksCommanders
BRG

korvold deck

viaMoxfieldMoxfield·10 views·10h ago

Power level

7.7±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence556 pts
Estimated win turn
T4best
T6typical
T7+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+1ⓘ
Fast mana5
Mana rocks5
Mana dorks4
Land ramp12
Other acceleration1
Treasure generators1
Other acceleration1
Commander Draw Engine+10ⓘ
Tutors4
Draw engines2
Cantrips & burst draw3
Recursion8
Value engines1
Spot removal4
Board wipes2
Stax & hate2
Protection7
Mana Acceleration+15ⓘ
Fetchlands4
Dual & shock lands3
Premium utility lands2
Utility lands6
Taplands2
Basic lands3
3 Combo Families+32ⓘ
Combo Commander+15ⓘ
Combat Damage Synergy+4ⓘ
Combo pieces9
Synergy pieces5
Win conditions3
Sacrifice outlets1
Drain effects1
Reanimation2
Group slug1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.7 → Bracket 4

0.7 above Bracket 3 ceiling (7)

1.3 below Bracket 5 threshold (9)

Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →
✓
Game Changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes4 total

Lands MatterCore (19 cards)

This deck synergizes with lands entering, leaving, or being sacrificed.

,,,,
ComboSupporting (8 cards)

7 combo lines across 8 cards. Multiple paths to an infinite or game-winning combination.

,,,,
AristocratsSupporting (6 cards)

6 sacrifice/death synergies. Drains opponents while generating value from deaths.

,,,,

Combos7 total

  • 3-card combo · 1
  • +++
    2 setup prereqs
  • 4-card combos · 6
  • ++++
    2 setup prereqs
  • ++++
    2 setup prereqs
  • ++++
    2 setup prereqs
  • ++++
    2 setup prereqs
  • ++++
    2 setup prereqs
  • ++++
    2 setup prereqs

History5 snapshots

Grade

Power7.8→7.7-0.1
BracketB4→B4

Vectors

Velocity
93→93
—
Consistency
89→86
-3
Interaction
65→68
+3
Efficiency
88→88
—
Lethality
95→95
—

Card Changes

Added (5)

Removed (5)

Grade

Power7.7→7.8+0.1
BracketB4→B4

Vectors

Velocity
92→93
+1
Consistency
87→89
+2
Interaction
62→65
+3
Efficiency
88→88
—
Lethality
96→95
-1

Card Changes

Added (8)

Removed (8)

Grade

Power7.7→7.7—
BracketB4→B4

Vectors

Velocity
92→92
—
Consistency
87→87
—
Interaction
59→62
+3
Efficiency
88→88
—
Lethality
96→96
—

Card Changes

Added (1)

Grade

Power7.9→7.7-0.2
BracketB4→B4

Vectors

Velocity
92→92
—
Consistency
88→87
-1
Interaction
53→59
+6
Efficiency
87→88
+1
Lethality
97→96
-1

Card Changes

Added (2)

Removed (3)

Combos:13→7-6

Grade

Power8.1→7.9-0.2
BracketB4→B4

Vectors

Velocity
89→92
+3
Consistency
88→88
—
Interaction
53→53
—
Efficiency
87→87
—
Lethality
98→97
-1

Card Changes

Added (3)

Removed (3)

Combos:14→13-1