Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(422 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Mana dorks1
Land ramp10
Other acceleration3
Treasure generators2
Tutors1
Draw engines6
Cantrips & burst draw10
Scry & Surveil1
Recursion20
Counterspells1
Spot removal7
Graveyard hate1
Board wipes1
Protection2
Mana Acceleration (18 sources)+8ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands2
Utility lands9
Taplands11
5 Combo(s) Detected (Consistency: 53%)+34ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces7
Synergy pieces12
Combat threats2
Sacrifice outlets2
Drain effects2
Reanimation5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats95Consistency94Mana base86
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator37 cards
37 graveyard synergies. Use your graveyard as a second hand.
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.