Commander
3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(237 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Land ramp2
Other acceleration4
Commander Draw Engine (Massacre Girl, Known Killer provides card draw)+10ⓘ
Draw engines4
Recursion2
Value engines4
Spot removal10
Board wipes5
Stax & hate2
Protection1
Mono-Color Mana Base (no fixing needed)+31ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Utility lands3
Basic lands1
Swamp+32
1 Combo(s) Detected (Consistency: 28%)+16ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces3
Synergy pieces6
Win conditions1
Combat threats1
Drain effects3
Token generators2
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Threats82Mana base70Speed46
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
-1/-1 Counters14 cards
14 -1/-1 counter cards. Weaken and wither opponent creatures.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.