Marvin, Murderous Mimic

Commander
8.2±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.2
High confidence574 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+1
Fast mana5
XX+2
1+10
3+7
5+4
+2
Mana rocks9
0+8
1+2
2+2
3+1
4+6
4+3
5+5
5+2
5+2
Mana dorks2
2+4
2+1
Land ramp4
1+5
2+2
3+3
4+1
Other acceleration6
2+3
3+7
3+6
3+2
5+2
6+2
Minor treasure1
2+1
Other acceleration2
3+1
9+1
Commander Synergy (1 groups)+2
Tutors5
1+5
2+2
4+2
6+2
+4
Draw engines6
2+2
4+7
4+2
4+2
5C+2
9+1
Cantrips & burst draw4
2+1
2+1
4+1
8CC+4
Recursion3
2+5
3+6
+3
Value engines16
1+2
2+3
2+3
2+2
2+1
2+1
3+6
3+5
3+4
3+3
3+2
3+1
+4 more
Counterspells3
C+7
1C+8
8CC+4
Spot removal3
6+3
5C+2
10+4
Graveyard hate1
2+3
Board wipes1
7+6
Stax & hate2
4+4
5+4
Protection3
C+2
2+4
+1
Mana Acceleration (27 sources)+15
Fetchlands1
+7
Utility lands28
2+1
2+1
5+1
+2
+2
+2
+2
+2
+2
+2
+2
+2
+16 more
Basic lands1
+3
15 Combo Families (41 lines, Consistency: 100%)+95
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25
Commander Synergy (1 groups)+1
Combo pieces27
XX+7
XX+4
0+3
1+4
1+3
2+5
2+4
2
3+11
3+8
3+7
3+4
+15 more
Synergy pieces1
3+7
Win conditions2
9+1
10+4
Combat threats3
1+2
2+2
9+2
Sacrifice outlets1
+4
Drain effects1
2C+4
Other1
4+6

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.2 → Bracket 4
Threats100Consistency88Speed86

1.2 above Bracket 3 ceiling (7)

0.8 below Bracket 5 threshold (9)

2-card combo 2
Game changers — none
Mass land denial — none
Extra turns — none

Themes5 total

Artifacts Matter16 cards

16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Stax8 cards

8 stax pieces. Tax and restrict opponents' resources while breaking parity.

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+1/+1 Counters9 cards

9 counter synergies. Grow creatures over time for massive threats.

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Combos41 total

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