Zombies

7.4±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Primary win line:Deterministic combo linesMikaeus, the Unhallowed,Ashnod's Altar
High confidence(495 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8
Other acceleration1
Treasure generators1
Commander Draw Engine (Kraum, Ludevic's Opus provides card draw)+10
Low Land Count (30/31)+-3
Tutors1
Value engines1
8 Combo(s) Detected (Consistency: 47%)+44
Combat Damage Synergy: token swarm strategy, 6 tribal lords, 1 evasion enabler, aristocrats engine+25
Win conditions1
Sacrifice outlets2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.4 → Bracket 4
Threats97Mana base94Speed67

0.9 above Bracket 3 ceiling (6.5)

1.1 below Bracket 5 threshold (8.5)

2-card combo are present, but your power level already places this deck in Bracket 4.

2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes10 total

Zombie Tribal30 cards

30 zombie creatures detected. Tribal synergies can create powerful board states.

Aristocrats14 cards

14 sacrifice/death synergies. Drains opponents while generating value from deaths.

Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos8 total