Let's Play Colors

Commander
WURG
6.1±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence431 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8
Commander Synergy (1 groups)+3
Fast mana4
1+10
U+8
G+1
2R+5
Mana rocks1
2+6
Mana dorks1
1G+7
Land ramp2
2G+5
1GU+1
Other acceleration1
3GW+5
Tutors3
U+9
G+7
1U+8
Draw engines6
1+8
1G+8
1G+5
2W+5
2U+5
2UU+5
Cantrips & burst draw7
U+6
U+5
U+4
2R+4
2U+1
1GU+1
4U+1
Wheels1
2R+6
Recursion7
1G+2
1U+1
1GG+5
2UU+1
2UR+1
3UU+5
+2
Value engines6
U+1
UU+2
UU+1
1GG+1
1RGW+1
5U+5
Control Strategy Bonus (19.2 interaction cards)+30
Counterspells3
U+8
U+7
2R+9
Spot removal6
W+7
W+6
U+5
2G+6
2R+5
1RGW+1
Artifact/enchantment removal1
R+6
Board wipes1
8R+5
Stax & hate5
G+5
U+1
2U+1
2WW+1
2UU+1
Protection9
W+2
U+1
U+1
U+1
1G+7
2+6
1U+1
1U+1
1U+1
Fetchlands1
+8
Dual & shock lands9
+6
+6
+6
+6
+6
+5
+5
+5
+4
Premium utility lands3
+5
+5
+5
Utility lands6
+3
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands4
+1
+4
+4
+9
Tempo Control (lockout lethality)+13.2
Combat Damage Synergy: token package+3
Sacrifice outlets1
2W+4
Drain effects1
2UR+1
Token generators3
3UU+5
5U+5
3RGW+4
Other1
2+2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
Consistency91Mana base88Interaction85

1.1 above Bracket 2 ceiling (5)

0.9 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes0 total

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.