Commander
5.7±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(389 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks6
Other acceleration3
Tutors2
Draw engines4
Cantrips & burst draw8
Value engines4
Counterspells2
Spot removal9
Protection3
Mana Acceleration (12 sources)+2ⓘ
Fetchlands4
Dual & shock lands7
Premium utility lands10
Utility lands5
Taplands8
Basic lands1
Island+1
1 Combo(s) Detected (Consistency: 68%)+21ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces2
Synergy pieces1
Win conditions1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Mana base95Consistency77Interaction62
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Bounce7 cards
7 bounce effects. Return permanents to hand for tempo advantage.
Tap / Untap7 cards
7 tap/untap synergies. Generate extra value from activated abilities.