Esper good stuff but probably bad

7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Primary win line:Deterministic combo linesHullbreaker Horror,Sol Ring
High confidence(681 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
12 Combo(s) Detected (Consistency: 98%)+79
Tempo Control (lockout lethality)+11.2
2 extra turn effects+10
Combat Damage Synergy: 1 evasion enabler+3
Synergy pieces2
Win conditions1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
Threats99Consistency91Interaction89

1.0 above Bracket 3 ceiling (6.5)

1.0 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

2-card combo
Mass land denial — none

Themes6 total

Consultation / Thoracle2 cards

2 Consultation line cards. Win by exiling your library.

Stompy / Big Mana7 cards

7 high-impact creatures. Ramp into massive threats that dominate the board.

Lifegain6 cards

6 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Combos12 total