Commander
4.5±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Medium confidence(307 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Mana dorks3
Land ramp5
Tutors1
Draw engines4
Cantrips & burst draw5
Value engines1
Control Strategy Bonus (12.2 interaction cards)+21ⓘ
Spot removal5
Board wipes3
Protection2
Two-Color Powerhouse Lands (2)+5ⓘ
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands3
Premium utility lands2
Utility lands9
Taplands6
Combat Damage Synergy: token swarm strategy, 1 evasion enabler+25ⓘ
Combat threats3
Token generators6
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Mana base78Speed77Threats60
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Go-Wide / Weenies21 cards
21 low-cost creatures. Swarm the board and pump for lethal attacks.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.