Commander
4.7±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence323 pts
Estimated win turn
T7best
T9typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks5
Other acceleration1
Treasure generators2
Other2
Commander Draw Engine+10ⓘ
Tutors1
Draw engines7
Recursion1
Value engines12
Synergy support1
Counterspells3
Spot removal5
Board wipes3
Stax & hate1
Protection7
Fetchlands3
Dual & shock lands5
Premium utility lands4
Utility lands13
Taplands1
Basic lands3
Combat Damage Synergy+25ⓘ
Synergy pieces9
Win conditions2
Combat threats6
Sacrifice outlets1
Clone effects1
Extra turns1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.7 → Bracket 2
1.7 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
+1/+1 Counters14 cards
14 counter synergies. Grow creatures over time for massive threats.
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Legends Matter14 cards
14 legendary synergies. Legends in the deck grow stronger together.
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Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History1 snapshot
Grade
Power4.4→4.7+0.3
BracketB2→B2
Vectors
Velocity
52→53
+1
Consistency
50→70
+20
Interaction
69→79
+10
Efficiency
86→85
-1
Lethality
76→84
+8