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1.5 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (5)
12 infect/poison cards. Win with 10 poison counters instead of 40 damage.
12 proliferate effects. Multiply all counters on permanents at once.
12 -1/-1 counter cards. Weaken and wither opponent creatures.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.