Commander
No commander provided7.8±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(530 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks9
Mana dorks1
Other acceleration2
Treasure generators6
Tutors1
Draw engines11
Cantrips & burst draw12
Wheels7
Recursion2
Value engines3
Counterspells7
Spot removal2
Board wipes2
Stax & hate2
Protection2
Mana Acceleration (16 sources)+6ⓘ
Fetchlands4
Dual & shock lands5
Premium utility lands2
Utility lands9
Taplands2
6 Combo Families (6 lines, Consistency: 55%)+38ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces9
Synergy pieces1
Drain effects3
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.8 → Bracket 4
Consistency95Threats91Speed84
1.3 above Bracket 3 ceiling (6.5)
0.7 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Discard15 cards
15 discard synergies. Empty opponents' hands while gaining value.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Group Hug9 cards
9 group hug effects. Help everyone while secretly advancing your plan.