Commander
3.5±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence206 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks5
Mana dorks1
Land ramp2
Other acceleration1
Tutors1
Draw engines5
Cantrips & burst draw8
Value engines2
Spot removal16
Artifact/enchantment removal1
Board wipes2
Stax & hate4
Mono-Color Mana Base (no fixing needed)+27ⓘ
Mana Acceleration (12 sources)+2ⓘ
Mono-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands1
+4
Basic lands1
+35
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces2
Synergy pieces7
Win conditions6
Combat threats10
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Threats92Mana base70Interaction59
0.5 above Bracket 1 ceiling (3)
1.5 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
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Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
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