6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Go-wide combat finish
High confidence(425 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Two-Color Powerhouse Lands (4)+18
Mana Acceleration (19 sources)+9
Dual & shock lands3
Premium utility lands3
Basic lands2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
Threats90Speed88Mana base85

1.6 above Bracket 2 ceiling (4.5)

0.4 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Burn19 cards

19 damage dealers. Burn opponents down with direct damage.

Storm17 cards

17 storm synergies. Chain spells for exponential value.

Token Strategy14 cards

14 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.