Commander
5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(335 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks1
Mana dorks1
Other acceleration2
Treasure generators3
Tutors1
Draw engines3
Cantrips & burst draw8
Recursion2
Value engines5
Spot removal4
Artifact/enchantment removal1
Board wipes2
Protection1
Mono-Color Mana Base (no fixing needed)+14ⓘ
Mono-Color Powerhouse Lands (2)+3ⓘ
Dual & shock lands2
Utility lands9
Taplands3
Basic lands1
Mountain+21
4 Combo(s) Detected (Consistency: 49%)+29ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 tribal lords, 3 haste enablers, aristocrats engine+25ⓘ
Combo pieces8
Synergy pieces1
Win conditions2
Combat threats1
Sacrifice outlets2
Drain effects1
Token generators7
Other4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.1 → Bracket 3
Threats96Mana base70Consistency68
0.6 above Bracket 2 ceiling (4.5)
1.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy26 cards
26 token producers. Go-wide strategies can overwhelm opponents with numbers.
Goblin Tribal23 cards
23 goblin creatures detected. Tribal synergies can create powerful board states.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.