Dragons

Commander
6.6±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence477 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Ur-Dragon: Eminence Dragon discount+10
Commander Synergy+6
Heavy Curve−10
Fast mana2
Mana rocks4
Mana dorks3
Land ramp3
Other acceleration9
Treasure generators1
Other3
Commander Draw Engine+10
Commander Synergy+7
Tutors1
Draw engines7
Cantrips & burst draw1
Recursion5
Value engines5
Counterspells1
Spot removal5
Board wipes2
Stax & hate2
Edict effects1
Protection6
Mana Acceleration+9
Dual & shock lands4
Premium utility lands12
Utility lands8
Taplands2
Basic lands5
Other1
Combat Damage Synergy+24
Commander Synergy+1
Synergy pieces3
Win conditions7
Combat threats10
Token generators1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6+Game Changers 2 Bracket 3

1.6 above Bracket 2 ceiling (5)

0.4 below Bracket 4 threshold (7)

Game changers 2
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Tribal (Commander)1 cards

This deck is built around creature type synergies.

Stompy / Big Mana34 cards

34 high-impact creatures. Ramp into massive threats that dominate the board.

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Dragon Tribal29 cards

29 dragon creatures detected. Tribal synergies can create powerful board states.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.