Commander
8.9±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.5
High confidence730 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks1
Mana dorks2
Land ramp7
Treasure generators2
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors7
Draw engines5
Cantrips & burst draw2
Scry & Surveil3
Recursion10
Value engines5
Spot removal4
Board wipes1
Stax & hate1
Protection2
Two-Color Powerhouse Lands+13ⓘ
Mana Acceleration+1ⓘ
Fetchlands5
Dual & shock lands3
Premium utility lands2
Utility lands9
Taplands3
Basic lands2
15 Combo Families+92ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces23
Synergy pieces6
Win conditions1
Sacrifice outlets3
Drain effects1
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.9 → Bracket 4
1.9 above Bracket 3 ceiling (7)
0.1 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 10
Minimum Bracket 3
4 combos excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.