Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(677 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks9
Land ramp4
Other acceleration2
Treasure generators1
Tutors1
Draw engines7
Cantrips & burst draw6
Recursion1
Counterspells5
Spot removal10
Graveyard hate2
Stax & hate1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands3
Dual & shock lands12
Premium utility lands3
Utility lands6
Taplands5
Basic lands1
Forest+1
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 1 haste enabler, 3 evasion enablers+25ⓘ
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces8
Win conditions2
Combat threats4
Drain effects1
Token generators11
Clone effects3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Threats99Consistency95Mana base94
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elf Tribal24 cards
24 elf creatures detected. Tribal synergies can create powerful board states.
Clones23 cards
23 clone effects. Copy the best threats on the battlefield.
Faerie Tribal20 cards
20 faerie creatures detected. Tribal synergies can create powerful board states.