4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence303 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks4
Land ramp1
Other acceleration4
Treasure generators1
Other acceleration1
Other1
Commander Synergy (1 groups)+2ⓘ
Draw engines3
Cantrips & burst draw12
Recursion3
+2
Value engines12
Counterspells1
Spot removal11
Board wipes2
Protection1
Mana Acceleration (13 sources)+1ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
+5
+5
Dual & shock lands2
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands11
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+3
+3
+2
+2
+2
Basic lands2
+8
+7
Combat Damage Synergy: token package, 2 haste enablers, aristocrats engine+22ⓘ
Commander Synergy (1 groups)+1ⓘ
Synergy pieces10
Win conditions1
Combat threats1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 2
Consistency88Mana base82Threats63
1.5 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Storm9 cards
9 storm synergies. Chain spells for exponential value.
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Spellslinger12 cards
12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
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Clones9 cards
9 clone effects. Copy the best threats on the battlefield.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.