Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(385 pts)
Estimated win turn
T3best
T6typical
T7+contested
Vector breakdown
Heavy Curve (43% CMC 5+)+-10ⓘ
Fast mana8
Mana rocks4
Mana dorks2
Land ramp1
Other acceleration5
Treasure generators3
Draw engines4
Cantrips & burst draw4
Wheels2
Recursion1
Counterspells2
Spot removal4
Stax & hate1
Protection2
Other1
Mono-Color Mana Base (no fixing needed)+24ⓘ
Mana Acceleration (20 sources)+10ⓘ
Utility lands1
Basic lands1
Mountain+28
Combat Damage Synergy: 3 extra combats, 4 haste enablers, aristocrats engine, 5 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 36%)+20ⓘ
Combo pieces4
Synergy pieces14
Win conditions3
Combat threats4
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats93Speed84Consistency70
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana25 cards
25 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal9 cards
9 dragon creatures detected. Tribal synergies can create powerful board states.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.