Commander
4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(285 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (80% CMC 0-2)+15ⓘ
Fast mana1
Mana rocks5
Draw engines3
Cantrips & burst draw2
Scry & Surveil1
Recursion6
Spot removal7
Board wipes2
Stax & hate2
Protection4
Two-Color Mana Base (no fixing needed)+11ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands2
Utility lands4
Taplands5
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Synergy pieces1
Win conditions2
Combat threats2
Sacrifice outlets4
Drain effects7
Reanimation5
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats85Mana base75Consistency56
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Lifegain42 cards
42 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies29 cards
29 low-cost creatures. Swarm the board and pump for lethal attacks.
Cleric Tribal15 cards
15 cleric creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.