Commander
3.7±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence197 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks3
Other acceleration4
Treasure generators1
Commander Synergy (1 groups)+2ⓘ
Tutors1
Draw engines6
Cantrips & burst draw6
Recursion2
Value engines6
Synergy support3
Spot removal7
Board wipes2
Stax & hate1
Edict effects1
Protection2
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands1
+5
Utility lands6
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands2
+16
+10
4 Combo Families (4 lines, Consistency: 55%)+31ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces5
Synergy pieces5
Win conditions1
Combat threats13
Drain effects7
Token generators2
Alternate win strategies1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.7 (Bracket 2)+2-card combo→ Bracket 3
Threats93Consistency65Mana base64
✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 4
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)15 cards
This deck generates value from sacrificing and recurring creatures.
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Lifegain35 cards
35 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Lifedrain15 cards
15 lifedrain effects. Drain opponents' life while gaining your own.
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History
No history yet
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