4.2±0.5
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence280 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks7
Land ramp2
Treasure generators4
Minor treasure1
Commander Synergy (1 groups)+1ⓘ
Tutors1
Draw engines5
Cantrips & burst draw5
Recursion8
Value engines8
Other2
Spot removal5
Board wipes1
Protection3
Other4
Fetchlands1
+5
Dual & shock lands2
+4
+4
Premium utility lands2
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
Taplands7
+3
+3
+2
+2
+2
+2
Basic lands2
+6
+11
Combat Damage Synergy: token package, 1 haste enabler, 3 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+2ⓘ
Synergy pieces6
Win conditions2
Combat threats2
Token generators3
Alternate win strategies1
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Consistency86Threats77Mana base69
1.2 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Reanimator11 cards
11 reanimation effects. Recur creatures and key permanents from the graveyard.
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Spirit Tribal15 cards
15 spirit creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
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