Commander
5.4±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(346 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks5
Land ramp2
Other acceleration7
Draw engines3
Cantrips & burst draw5
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate1
Protection6
Mana Acceleration (16 sources)+6ⓘ
Two-Color Powerhouse Lands (1)+4ⓘ
Dual & shock lands4
Premium utility lands3
Utility lands9
Taplands7
6 Combo(s) Detected (Consistency: 64%)+41ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces9
Synergy pieces1
Combat threats2
Sacrifice outlets1
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Threats93Mana base84Speed54
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters23 cards
23 counter synergies. Grow your creatures over time for massive threats.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.