Grist (IRL)

Commander
BG
4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence290 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
1+10
3+4
Mana rocks1
2+6
Mana dorks8
G+5
G+5
G+5
G+2
1G+6
BG+2
BG+1
3BG+2
Land ramp2
1G+5
2G+5
Treasure generators1
1BB+2
Tutors1
2G+2
Draw engines5
1+8
2BG+4
3BG+5
2BBGG+4
4BG+1
Cantrips & burst draw5
B+5
BG+1
2G+2
4G+2
4G+1
Scry & Surveil1
2B+2
Recursion7
2B+2
1BG+1
2GG+4
2BG+1
XXBBBB+1
4B+1
6BG+1
Value engines5
G+4
B+1
XBG+1
2G+2
3BG+1
Other1
2BG+1
Spot removal6
B+7
B+4
1G+5
1B+1
1BG+2
2BG+4
Board wipes1
XXBBBB+1
Stax & hate1
1B+2
Edict effects1
5BB+5
Protection1
BB+1
Mana Acceleration (13 sources)+3
Fetchlands2
+5
+5
Dual & shock lands3
+6
+4
+4
Premium utility lands2
+5
+4
Utility lands3
+2
+2
+2
Taplands7
+3
+2
+2
+2
+2
+2
+2
Basic lands2
+10
+10
Combat Damage Synergy: token package, aristocrats engine+16
Synergy pieces22
B+4
B+1
1B+5
1B+5
BG+2
2B+5
2B+5
2B+4
1BB+4
2B+3
2G+2
2G+2
+10 more
Combat threats2
2BG+4
3BG+1
Token generators6
G+4
BG+2
2G+9
2G+4
2G+2
4GGG+4
Reanimation3
BB+1
4BG+1
6BG+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.3 → Bracket 2
Threats92Mana base77Speed60

1.3 above Bracket 1 ceiling (3)

0.7 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Aristocrats (Commander)23 cards

This deck generates value from sacrificing and recurring creatures.

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Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.