Commander
3.0±0.75
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence(169 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks3
Other acceleration2
Tutors3
Draw engines2
Cantrips & burst draw3
Recursion1
Value engines2
Spot removal3
Board wipes1
Stax & hate1
Mono-Color Mana Base (no fixing needed)+23ⓘ
Premium utility lands1
+6
Utility lands2
+2
+2
Taplands2
+2
+2
Basic lands1
+33
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 75%)+21ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces2
Synergy pieces7
Win conditions1
Combat threats3
Sacrifice outlets1
Drain effects2
Token generators2
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.0 → Bracket 2
Threats87Mana base70Speed36
Right at the Bracket 2 threshold
2.0 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Tribal (Commander)4 cards
This deck is built around creature type synergies.
,,,
Big Mana4 cards
4 mana doublers. Generate massive amounts of mana for huge spells.
,,,