Commander
9.7±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.7
High confidence680 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Fast mana4
+10
Mana rocks3
Mana dorks7
Land ramp6
Other acceleration3
Treasure generators3
Commander Synergy (2 groups)+9ⓘ
Tutors5
Draw engines16
Cantrips & burst draw2
Recursion2
+2
Value engines6
Counterspells3
Spot removal5
+5
Graveyard hate1
Board wipes2
Stax & hate3
Protection8
Mana Acceleration (23 sources)+13ⓘ
Fetchlands10
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands14
+9
+9
+9
+9
+9
+9
+9
+9
+9
+9
+6
+6
Premium utility lands7
+6
+5
+5
+5
+4
+2
Utility lands3
+4
+3
+3
Basic lands1
+1
3 Combo Families (3 lines, Consistency: 100%)+35ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 haste enablers, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces4
Synergy pieces2
Combat threats5
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.7 → Bracket 5
Mana base99Consistency94Speed91
0.7 above Bracket 4 ceiling (9)
2-card combo are present, but your power level already places this deck in Bracket 5.
✓
Game changers 3
✓2-card combo 3
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)1 cards
This deck uses the graveyard as a primary resource.
Legends Matter37 cards
37 legendary synergies. Your legends grow stronger together.
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Human Tribal19 cards
19 human creatures detected. Tribal synergies can create powerful board states.
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