Commander
No commander provided3.3±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(199 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Mana dorks1
Land ramp1
Treasure generators1
Tutors1
Cantrips & burst draw1
Wheels1
Value engines1
Spot removal6
Board wipes1
Protection2
Mana Acceleration (11 sources)+1ⓘ
Basic lands1
Mountain+38
Combat Damage Synergy: token package, aristocrats engine, 1 damage multiplier+22ⓘ
1 Combo(s) Detected (Consistency: 37%)+17ⓘ
Combo pieces3
Synergy pieces1
Win conditions2
Combat threats1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Threats91Mana base39Interaction38
0.3 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Dragon Tribal13 cards
13 dragon creatures detected. Tribal synergies can create powerful board states.
Burn13 cards
13 damage dealers. Burn opponents down with direct damage.