Celes, Rune Knight

5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(385 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Board wipes1
Edict effects1
2 Combo(s) Detected (Consistency: 83%)+27
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, aristocrats engine+25
Combat threats1
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3
Threats93Consistency83Mana base82

1.2 above Bracket 2 ceiling (4.5)

0.8 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Aristocrats20 cards

20 sacrifice/death synergies. Drains opponents while generating value from deaths.

Legends Matter14 cards

14 legendary synergies. Your legends grow stronger together.

Reanimator13 cards

13 reanimation effects. Cheat big creatures into play from the graveyard.

Combos2 total