Battle Cats V5 - Bracket 3

Commander
5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence415 pts
Estimated win turn
T5best
T7typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks2
Land ramp3
Other acceleration6
Treasure generators1
Commander Synergy+1
Tutors9
Draw engines11
Cantrips & burst draw1
Scry & Surveil2
Recursion1
Value engines1
Artifact/enchantment removal1
Spot removal6
Stax & hate4
Protection6
Mana Acceleration+2
Two-Color Mana Base+1
Fetchlands1
Dual & shock lands3
Premium utility lands3
Utility lands9
Taplands1
Basic lands2
Combat Damage Synergy+25
Commander Synergy+2
Synergy pieces12
Win conditions3
Combat threats10
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8+Game Changers 2 Bracket 3

0.8 above Bracket 2 ceiling (5)

1.2 below Bracket 4 threshold (7)

Game changers 2
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Tokens (Commander)14 cards

This deck generates and leverages a wide board of creature tokens.

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Cat Tribal21 cards

21 cat creatures detected. Tribal synergies can create powerful board states.

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Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.