Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(422 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+10ⓘ
Fast mana1
Mana rocks3
Mana dorks3
Land ramp4
Treasure generators3
Tutors1
Draw engines8
Cantrips & burst draw4
Scry & Surveil1
Value engines4
Spot removal5
Graveyard hate2
Board wipes1
Edict effects1
Two-Color Mana Base (no fixing needed)+8ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands3
Utility lands5
Taplands4
5 Combo(s) Detected (Consistency: 55%)+34ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces10
Synergy pieces21
Combat threats5
Sacrifice outlets2
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats99Mana base75Speed73
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy34 cards
34 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats23 cards
23 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.