Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(461 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana10
Mana rocks5
Land ramp10
Other acceleration4
Treasure generators1
Tutors2
Draw engines2
Cantrips & burst draw3
Recursion4
Value engines1
Counterspells1
Spot removal1
Artifact/enchantment removal1
Land destruction1
Board wipes1
Stax & hate1
Protection3
Mana Acceleration (30 sources)+15ⓘ
Two-Color Powerhouse Lands (4)+12ⓘ
Dual & shock lands2
Premium utility lands5
Utility lands5
Taplands3
5 Combo(s) Detected (Consistency: 56%)+35ⓘ
Combat Damage Synergy: token package, 4 extra combats, 1 evasion enabler+25ⓘ
Combo pieces10
Synergy pieces1
Combat threats1
Drain effects1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Speed95Threats92Mana base86
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 5
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes5 total
Stax5 cards
5 stax pieces. Tax and restrict opponents' resources while breaking parity.
Big Mana5 cards
5 mana doublers. Generate massive amounts of mana for huge spells.
Storm5 cards
5 storm synergies. Chain spells for exponential value.