Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(342 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks5
Mana dorks1
Land ramp7
Other acceleration1
Treasure generators2
Tutors1
Draw engines2
Cantrips & burst draw5
Recursion8
Value engines2
Other2
Graveyard hate1
Edict effects1
Other1
Mana Acceleration (15 sources)+5ⓘ
Fetchlands4
Premium utility lands3
Utility lands3
Taplands3
5 Combo(s) Detected (Consistency: 47%)+33ⓘ
Combat Damage Synergy: token package, aristocrats engine+17ⓘ
Combo pieces8
Synergy pieces10
Win conditions1
Combat threats3
Sacrifice outlets1
Token generators4
Reanimation1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats96Speed83Mana base80
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Goblin Tribal23 cards
23 goblin creatures detected. Tribal synergies can create powerful board states.
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.