Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(729 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (75% CMC 0-2)+15ⓘ
Fast mana16
Mana rocks2
Treasure generators2
Low Land Count (24/27)+-8ⓘ
Tutors4
Draw engines6
Cantrips & burst draw11
Wheels1
Value engines2
Control Strategy Bonus (24.2 interaction cards)+30ⓘ
Counterspells12
Spot removal4
Graveyard hate1
Board wipes1
Stax & hate1
Protection1
Mana Acceleration (18 sources)+8ⓘ
Two-Color Powerhouse Lands (2)+7ⓘ
Low Land Count (24/27)+-8ⓘ
Fetchlands6
Dual & shock lands5
Premium utility lands3
Utility lands3
7 Combo(s) Detected (Consistency: 98%)+54ⓘ
Tempo Control (lockout lethality)+18.2ⓘ
Commander Synergy (1 groups)+6ⓘ
1 extra turn effect+5ⓘ
Combo pieces10
Extra turns1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Speed96Interaction94Threats94
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes3 total
Bounce10 cards
10 bounce effects. Return permanents to hand for tempo advantage.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
Cantrips8 cards
8 cantrips. Cheap spells that replace themselves for velocity.