5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(395 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mana Acceleration (24 sources)+14
Two-Color Mana Base (no fixing needed)+2
Dual & shock lands2
Premium utility lands2
Basic lands2
5 Combo(s) Detected (Consistency: 49%)+33
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 haste enabler, 2 evasion enablers, aristocrats engine+25
Synergy pieces1
Win conditions1
Combat threats1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
Threats95Speed87Mana base75

1.3 above Bracket 2 ceiling (4.5)

0.7 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Token Strategy21 cards

21 token producers. Go-wide strategies can overwhelm opponents with numbers.

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

Enchantress15 cards

15 enchantment synergy cards. Deck rewards you for casting enchantments.

Combos5 total