Commander
8.3±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(577 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (66% CMC 0-2)+15ⓘ
Fast mana7
Mana rocks2
Other acceleration1
Treasure generators1
Tutors5
Draw engines6
Cantrips & burst draw10
Recursion1
Control Strategy Bonus (16.8 interaction cards)+30ⓘ
Counterspells8
Spot removal11
Stax & hate2
Protection1
Two-Color Powerhouse Lands (3)+12ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands4
Dual & shock lands4
Premium utility lands1
Utility lands11
Taplands1
2 Combo(s) Detected (Consistency: 98%)+29ⓘ
Commander Synergy (3 groups)+22ⓘ
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12ⓘ
Combo pieces5
Synergy pieces1
Combat threats1
Drain effects6
Token generators2
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.3 → Bracket 4
Consistency93Threats91Interaction88
1.8 above Bracket 3 ceiling (6.5)
0.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Mass land denial (1)
✓2-card combo
✕Extra turns — none
Themes9 total
Burn20 cards
20 damage dealers. Burn opponents down with direct damage.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm11 cards
11 storm synergies. Chain spells for exponential value.