Commander
3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(231 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks1
Land ramp5
Tutors1
Draw engines6
Cantrips & burst draw1
Counterspells1
Spot removal6
Board wipes1
Stax & hate1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands10
Taplands10
Combat Damage Synergy: token swarm strategy, 1 token doubler, 4 evasion enablers, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 49%)+18ⓘ
Combo pieces1
Synergy pieces1
Win conditions4
Combat threats1
Token generators2
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Mana base83Threats71Interaction53
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters26 cards
26 counter synergies. Grow your creatures over time for massive threats.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.