5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(392 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks8
Treasure generators6
Low Land Count (30/31)+-3ā
Draw engines11
Cantrips & burst draw16
Recursion1
Value engines1
Counterspells1
Spot removal5
Board wipes2
Stax & hate1
Low Land Count (30/31)+-3ā
Dual & shock lands6
Premium utility lands3
Utility lands5
Taplands5
Combo Commander: Malcolm, Keen-Eyed Navigator+15ā
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ā
Combo pieces1
Synergy pieces10
Win conditions1
Combat threats1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more āā
Power level 5.6 ā Bracket 3
Consistency94Speed77Threats73
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
āGame changers ā none
āMass land denial ā none
ā2-card combo ā none
āExtra turns ā none
Themes9 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Burn13 cards
13 damage dealers. Burn opponents down with direct damage.
Storm13 cards
13 storm synergies. Chain spells for exponential value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.