Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(456 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana4
Mana rocks4
Other acceleration2
Treasure generators1
Commander Draw Engine (Shiko and Narset, Unified provides card draw)+18ⓘ
Tutors1
Draw engines6
Cantrips & burst draw11
Value engines3
Counterspells6
Spot removal8
Board wipes2
Protection2
Fetchlands5
Dual & shock lands6
Premium utility lands3
Utility lands7
Taplands8
3 Combo(s) Detected (Consistency: 55%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces7
Synergy pieces2
Combat threats2
Drain effects3
Token generators4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Mana base90Consistency89Threats89
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm12 cards
12 storm synergies. Chain spells for exponential value.
Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.