HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
R

Krenko, Mob Boss

viapasted list·Updated 46 days ago·8 views·

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.

Power level

7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence469 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana9
Mana rocks5
Other acceleration3
Tutors5
Draw engines3
Cantrips & burst draw1
Value engines4
Counterspells1
Spot removal4
Board wipes1
Stax & hate1
Protection4
Mana Acceleration+8ⓘ
Mono-Color Powerhouse Lands (2)+8ⓘ
Premium utility lands3
Utility lands6
Taplands2
Basic lands1
4 Combo(s) Detected (Consistency: 88%)+37ⓘ
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 2 haste enablers, aristocrats engine+25ⓘ
Commander Synergy+12ⓘ
Extra Turn Package+5ⓘ
Combo pieces6
Synergy pieces8
Win conditions1
Combat threats4
Sacrifice outlets1
Extra turns1
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game changers 8
Minimum Bracket 4
✓
Mass land denial 1
Minimum Bracket 4
✓
Extra turns 1
✕2-card combo — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Goblin Tribal23 cards

23 goblin creatures detected. Tribal synergies can create powerful board states.

,,,,
Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

,,,,
Burn10 cards

10 damage dealers. Burn opponents down with direct damage.

,,,,

Combos4 total

  • 2-card combo · 1
  • +
  • 3-card combos · 3
  • ++
  • ++
  • ++