Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(437 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks2
Mana dorks1
Land ramp3
Other acceleration6
Tutors4
Draw engines6
Cantrips & burst draw5
Recursion4
Value engines4
Counterspells2
Spot removal5
Graveyard hate1
Protection4
Mono-Color Mana Base (no fixing needed)+30ⓘ
Mana Acceleration (15 sources)+5ⓘ
Basic lands1
Island+35
10 Combo(s) Detected (Consistency: 98%)+69ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces13
Synergy pieces5
Win conditions1
Combat threats2
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats97Consistency77Mana base70
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter25 cards
25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm18 cards
18 storm synergies. Chain spells for exponential value.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Combos10 total
- Hullbreaker Horror+Sol Ring
- Ioreth of the Healing House+Vizier of Tumbling Sands
- Emry, Lurker of the Loch+Mirran Spy+Mishra's Bauble
- Emry, Lurker of the Loch+Mirran Spy+Etherium Sculptor+Chromatic Star
- Emry, Lurker of the Loch+Chakram Retriever+Mishra's Bauble
- Emry, Lurker of the Loch+Mirran Spy+Welding Jar
- Emry, Lurker of the Loch+Chakram Retriever+Chromatic Star+Etherium Sculptor
- Emry, Lurker of the Loch+Mirran Spy+Chromatic Star+Cloud Key
- Mirran Spy+Emry, Lurker of the Loch+Ornithopter+Grinding Station
- Emry, Lurker of the Loch+Chakram Retriever+Welding Jar