Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence841 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (73% CMC 0-2)+15ⓘ
Commander Synergy (1 groups)+4ⓘ
Fast mana19
Mana rocks8
Other acceleration1
Treasure generators2
Tutors7
Draw engines6
Cantrips & burst draw4
Wheels2
Value engines5
Counterspells14
Spot removal4
Protection4
Mana Acceleration (28 sources)+15ⓘ
Fetchlands9
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands8
+9
+9
+9
+6
+6
+6
+5
+5
Premium utility lands5
+6
+5
+5
+5
+4
Utility lands1
+2
7 Combo Families (8 lines, Consistency: 94%)+53ⓘ
Tempo Control (lockout lethality)+20ⓘ
1 extra turn effect+5ⓘ
Combo pieces11
Synergy pieces1
Token generators1
Extra turns1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Speed98Mana base97Threats97
1.0 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 20
✓2-card combo 1
✓
Extra turns 1
✕Mass land denial — none
Themes6 total
Combo (Commander)15 cards
This deck is built around assembling infinite combos or combo finishes.
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Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
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Consultation / Thoracle3 cards
3 Consultation line cards. Win by exiling your library.
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