Commander
5.5±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence446 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Fast mana1
Mana rocks3
Mana dorks2
Land ramp8
Other acceleration2
Treasure generators2
Commander Synergy (1 groups)+2ⓘ
Tutors4
Draw engines6
Cantrips & burst draw8
Recursion5
+5
+1
Value engines5
Counterspells1
Spot removal9
Graveyard hate2
Board wipes3
Protection3
Mana Acceleration (16 sources)+6ⓘ
Fetchlands1
+5
Premium utility lands3
+6
+5
+4
Utility lands6
+3
+2
+2
+2
+2
+2
Taplands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands5
+3
+3
+3
+3
+3
Other1
1 Combo Family (1 lines, Consistency: 100%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Commander Synergy (2 groups)+5ⓘ
Combo pieces2
Synergy pieces16
Combat threats3
Sacrifice outlets1
Drain effects2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats92Consistency86Interaction85
0.5 above Bracket 2 ceiling (5)
1.5 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)19 cards
This deck generates and leverages a wide board of creature tokens.
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Sagas26 cards
26 sagas. Multi-chapter enchantments for incremental value.
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Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
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