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HomeExplore decksCommanders
WURG

MostHugMuchGroup6

viaArchidektArchidekt·14 views·4h ago

Power level

5.5±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence377 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana1
Mana rocks4
Land ramp9
Other acceleration7
Treasure generators3
Minor treasure1
Commander Draw Engine+15ⓘ
Commander Synergy+1ⓘ
Tutors3
Draw engines8
Cantrips & burst draw2
Recursion4
Value engines12
Artifact/enchantment removal1
Spot removal3
Graveyard hate1
Stax & hate2
Protection3
Soft interaction1
Mana Acceleration+11ⓘ
Premium utility lands5
Utility lands11
Taplands6
Basic lands4
Other1
3 Combo Families+32ⓘ
Combat Damage Synergy+8ⓘ
Extra Turn Package+5ⓘ
Combo pieces6
Synergy pieces3
Win conditions5
Combat threats5
Token generators7
Reanimation1
Group slug1
Alternate win strategies2
Other6

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5+Game Changers 2→ Bracket 3

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 2
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none

Themes4 total

ComboSupporting (15 cards)

This deck is built around assembling one or more infinite combo finishes.

,,,,
Token StrategySupporting (10 cards)

10 token producers. Go-wide with a creature token army for board presence and combat pressure.

,,,,
Group HugSupporting (9 cards)

9 group hug effects. Help everyone while quietly advancing a win plan.

,,,,

Combos3 total

  • 3-card combos · 3
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    1 setup prereq

History3 snapshots

Grade

Power5.5→5.5—
BracketB3→B3

Vectors

Velocity
82→82
—
Consistency
89→89
—
Interaction
28→27
-1
Efficiency
82→82
—
Lethality
92→92
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.2→5.5+0.3
BracketB3→B3

Vectors

Velocity
82→82
—
Consistency
88→89
+1
Interaction
28→28
—
Efficiency
82→82
—
Lethality
90→92
+2

Card Changes

Added (1)

Removed (1)

Combos:2→3+1

Grade

Power5.5→5.2-0.3
BracketB3→B3

Vectors

Velocity
82→82
—
Consistency
89→88
-1
Interaction
27→28
+1
Efficiency
82→82
—
Lethality
92→90
-2

Card Changes

Added (1)

Removed (1)

Combos:3→2-1