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3.3±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence200 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks5
Land ramp14
Other acceleration5
Tutors3
Draw engines3
Cantrips & burst draw5
Scry & Surveil1
Value engines8
Synergy support1
Artifact/enchantment removal1
Spot removal3
Board wipes1
Mana Acceleration+13ⓘ
Mono-Color Mana Base+1ⓘ
Utility lands7
Basic lands1
Combat Damage Synergy+25ⓘ
Synergy pieces8
Win conditions7
Combat threats15
Enablers2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.3 (Bracket 2)+Game Changers 1→ Bracket 3
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana32 cards
32 high-impact creatures. Ramp into massive threats that dominate the board.
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+1/+1 Counters19 cards
19 counter synergies. Grow creatures over time for massive threats.
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Hydra Tribal12 cards
12 hydra creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.