Commander
3.3±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(204 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks2
Other acceleration1
Treasure generators5
Low Land Count (33/34)+-3ⓘ
Draw engines1
Cantrips & burst draw10
Recursion3
Value engines3
Spot removal8
Graveyard hate2
Board wipes2
Stax & hate2
Protection1
Two-Color Mana Base (no fixing needed)+30ⓘ
Low Land Count (33/34)+-3ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands2
Taplands3
1 Combo(s) Detected (Consistency: 34%)+16ⓘ
Combat Damage Synergy: 2 damage multipliers+8ⓘ
Combo pieces3
Synergy pieces4
Win conditions2
Combat threats1
Drain effects5
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Threats82Mana base75Speed40
0.3 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Burn26 cards
26 damage dealers. Burn opponents down with direct damage.
Spellslinger (Commander)1 cards
Commander rewards casting instants and sorceries.
Graveyard/Reanimator10 cards
10 graveyard synergies. Use your graveyard as a second hand.