Marchesa

Commander
7.8±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence530 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8
Fast mana4
Mana rocks1
Other acceleration1
Treasure generators7
Minor treasure3
Commander Synergy+1
Tutors1
Draw engines8
Cantrips & burst draw4
Scry & Surveil1
Recursion3
Value engines2
Synergy support1
Counterspells10
Spot removal6
Board wipes2
Protection1
Fetchlands3
Dual & shock lands11
Premium utility lands6
Utility lands9
Taplands1
Basic lands3
5 Combo Families+34
Combat Damage Synergy+6
Commander Synergy+1
Combo pieces7
Synergy pieces9
Win conditions2
Combat threats3
Drain effects3
Reanimation1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.8 → Bracket 4

0.8 above Bracket 3 ceiling (7)

1.2 below Bracket 5 threshold (9)

This deck has no formal Bracket 4 markers (no Game Changers, 2-card combos, MLD, or extra turns). Its power level places it here, but under a marker-only reading of WotC's bracket guidance it may fit Bracket 3.
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Aristocrats (Commander)15 cards

This deck generates value from sacrificing and recurring creatures.

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Token Strategy16 cards

16 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos5 total

  • 3-card combos · 5
  • ++
    Persist Creature
    +
    1 setup prereq
  • ++
    Persist Creature
    +
    1 setup prereq
  • ++
    Persist Creature
    +
    1 setup prereq
  • ++
    Persist Creature
    +
    1 setup prereq
  • ++
    Persist Creature
    +
    1 setup prereq

History1 snapshot

Grade

Power7.87.8
BracketB4B4

Vectors

Velocity
7574
-1
Consistency
5868
+10
Interaction
8383
Efficiency
9595
Lethality
9695
-1