7.8±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence530 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana4
Mana rocks1
Other acceleration1
Treasure generators7
Minor treasure3
Commander Synergy+1ⓘ
Tutors1
Draw engines8
Cantrips & burst draw4
Scry & Surveil1
Recursion3
Value engines2
Synergy support1
Counterspells10
Spot removal6
Board wipes2
Protection1
Fetchlands3
Dual & shock lands11
Premium utility lands6
Utility lands9
Taplands1
Basic lands3
5 Combo Families+34ⓘ
Combat Damage Synergy+6ⓘ
Commander Synergy+1ⓘ
Combo pieces7
Synergy pieces9
Win conditions2
Combat threats3
Drain effects3
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.8 → Bracket 4
0.8 above Bracket 3 ceiling (7)
1.2 below Bracket 5 threshold (9)
This deck has no formal Bracket 4 markers (no Game Changers, 2-card combos, MLD, or extra turns). Its power level places it here, but under a marker-only reading of WotC's bracket guidance it may fit Bracket 3.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats (Commander)15 cards
This deck generates value from sacrificing and recurring creatures.
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Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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History1 snapshot
Grade
Power7.8→7.8—
BracketB4→B4
Vectors
Velocity
75→74
-1
Consistency
58→68
+10
Interaction
83→83
—
Efficiency
95→95
—
Lethality
96→95
-1